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| U4GM: ARC Raiders New Headwinds Season Begins January 27 |
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Geschrieben von: 1fuhd - Vor 4 Stunden - Forum: My Forum
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ARC Raiders is kicking off 2026 with the new Headwinds season, going live on January 27. This marks the start of a fresh Escalation phase in the Rustbelt, with tougher missions, new systems, and environmental challenges designed to push players further. Headwinds sets the stage for the first months of the year, offering new rewards, harder encounters, and a clearer sense of progression for Raiders returning to the surface ARC Raiders Coins.
The main idea behind Headwinds is the Escalation phase, which links the end of the Cold Snap cycle to a rise in ARC activity. The Rustbelt is becoming more unstable, with stronger weather and more enemies, turning background hazards into meaningful gameplay changes. Missions now feel connected to a bigger story of rising danger, where each expedition adds to the ongoing sense of pressure rather than feeling like isolated runs.
One of the season's major additions is a new matchmaking option for high-level players, aimed at those at level 40 and above. This queue is designed to pair experienced Raiders together, reducing the frustration of being matched with under-geared players and allowing developers to tune encounters and rewards more aggressively. It also reinforces ARC Raiders' cooperative and progression-focused structure, where your level and loadout shape the difficulty and rewards of each mission.
Headwinds also brings new map conditions—modifiers that change how missions feel and play without adding entirely new maps. Gusty winds and other environmental effects can affect visibility, movement, and combat pacing, forcing players to adapt rather than just memorize routes or enemy behavior. These minor map conditions also give developers flexibility to expand and tweak challenges in future updates.
A key part of the season is a new player project, a multi-stage progression chain similar to Candleberry. It has five stages, each unlocking a new scene or vignette tied to the season's theme while giving tangible rewards like cosmetics, Raider Tokens, Merits, and other boosts. For players who like structured goals, this project provides a clear path to follow alongside normal loot progression, making regular play sessions feel meaningful.
Headwinds kicks off a four-month roadmap running through April 2026. Following January, players can expect Shrouded Sky in February, Flashpoint in March, and Riven Tides in April, each bringing new map conditions, ARC threats, player projects, and sometimes new maps or large-scale encounters. This planned escalation lets players pace their builds, strategies, and group play to align with when content and rewards drop.
For both returning and new Raiders, Headwinds is an invitation to experience ARC Raiders as a living, seasonal game. With level-40 matchmaking, dynamic map conditions, and long-term progression through the multi-stage player project, it signals a more ambitious phase for the game cheap ARC Raiders Coins. The Rustbelt is becoming more volatile, ARC threats are intensifying, and each month adds fresh reasons to head back topside and see what's changed.
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| U4GM: Mighty Throw Barbarian Build for Diablo 4 Season 11 |
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Geschrieben von: 1fuhd - Vor 4 Stunden - Forum: My Forum
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The Mighty Throw Barbarian has made a strong comeback in Diablo 4 Season 11, and it's easily one of the most satisfying ways to delete bosses right now. The build leans into the old-school "Throwbarian" idea but updates it with the modern Arsenal system, Divine Gifts, and new uniques. Instead of constant melee spam, you play around a huge Mighty Throw that comes up roughly every 12 seconds, using that one throw to wipe packs or take massive chunks out of bosses. With items like Bane of Ahjad-Den and the new runeword and mercenary systems, the build feels far stronger and more durable than it ever did in earlier seasons Diablo 4 Items.
The core idea is to use the Arsenal system smartly rather than brute force everything in melee. Most setups keep a Two-Handed Axe in the Technique slot to benefit from vulnerability bonuses, while Mighty Throw itself uses a Two-Handed Bludgeoning weapon so it scales properly with passives like Wallop and other Fury-based effects. Whirlwind and Hammer of the Ancients aren't your main damage skills here; they're tools. You use them to spend Fury, trigger passives, and stack bonuses from things like Ring of Red Furor and Aspect of Encroaching Wrath. The result is a playstyle that feels surprisingly close to a caster: you move, group enemies, set everything up, and then unload one massive hit instead of constantly swinging.
Season 11 also made this build much sturdier. A lot of that comes from mercenary support. Raheir, the Shieldbearer, is a popular choice because his Ground Slam and Bastion add layers of protection and help smooth out incoming damage, while Varyana, the Berserker Crone, works well as a reinforcement thanks to her War Cry and Fury generation bonuses. On your own character, you stack Strength, Armor, and resistances through gear and paragon, and you take advantage of Overpower-focused nodes like Bone Breaker to generate shields and sustain during fights. Divine Gifts and Corrupted Essences let you fine-tune difficulty and rewards, which makes pushing harder content feel more manageable without turning the build into a glass cannon.
The rotation is where most of the power—and the learning curve—comes from. You're essentially playing around a 12-second cycle. You open with your shouts like War Cry and Rallying Cry, then use Whirlwind and Hammer of the Ancients to build Fury and activate your passives. When everything lines up, you fire off Mighty Throw with your runewords ready, especially Qax. Qax is crucial because it lets you dump all your Fury into a non-basic skill and then massively boosts your next Mighty Throw. Miss that timing, and the damage falls off hard. Because of that, a lot of the gameplay between throws is about positioning, pulling enemies together, and staying alive until your next big window.
Gear matters a lot for this setup. Strength, Overpower damage, Fury generation, and cooldown reduction are the stats you're usually chasing, and many players lean on Harlequin's Crest with heavy masterworking to keep everything cycling smoothly. Aspects like Delayed Extinction can turn Mighty Throw into a true nuke, while other affixes feed into vulnerability, Overpower scaling, and sustain through life on hit or kill. Season 11 buffs to Barbarian passives such as Blood Rage, Decimator, and Weapons Master also help push single-target damage higher, which is exactly what this build wants to do.
In actual endgame content, the Mighty Throw Barbarian really shines in boss fights and high-tier Pit runs. Against bosses, the flow is usually to drop Call of the Ancients, pop War Cry and Rallying Cry, follow up with Ground Stomp, and then land Mighty Throw while all your buffs overlap. In the Pit, you rely on grouping tools and mercenary defenses to survive while you wait for your cooldowns, then use that one throw to clear waves or heavily damage the boss before resetting the loop D4 items. It's not the fastest option for casual open-world farming, but when it comes to focused, high-difficulty encounters, it feels incredibly strong.
This is a build that rewards patience and precision more than button-mashing. It's not the easiest Barbarian setup to learn, especially with how much it depends on timing, positioning, and specific gear, but once it clicks, it's one of the most dramatic and powerful ways to play the class in Season 11. If you enjoy lining up one massive hit and watching bosses melt, the Mighty Throw Barbarian delivers that fantasy better than almost anything else in Diablo 4 right now.
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| RSVSR Pokemon TCG Pocket Top Deck: Mega Absol ex and Hydreigon |
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Geschrieben von: 1fuhd - Vor 4 Stunden - Forum: My Forum
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The Mega Absol ex and Hydreigon deck has quickly become a top choice for dark-type players in Pokémon TCG Pocket, combining disruption, strong damage, and strategic control to dominate the current meta. This deck uses Mega Absol ex's hand-disruption ability along with Hydreigon's consistent 130 damage output, making it effective against both aggressive rush decks and slower setups. Players like it because it can disrupt key supporter cards while accelerating energy to finish games before opponents can fully evolve their bench Pokemon TCG Pocket Items. Whether climbing ranked ladders or competing in events, this deck rewards smart sequencing and careful use of packs from expansions like Mega Rising Mega Gyarados.
The core attackers are Mega Absol ex and Hydreigon. Mega Absol ex costs two dark energy for Darkness Claw, dealing 80 damage and forcing your opponent to reveal their hand so you can discard one supporter card. This can slow down recovery cards like Pokémon Center Lady or switches like Cyrus, often stalling evolutions mid-game. Hydreigon, evolved from Deino via Rare Candy, hits 130 with Cruel Fang using a single dark energy, making it the main closer against bulky ex Pokémon. Running two copies of each helps ensure consistent starts, with Hydreigon handling damage and Absol controlling the pace.
Basic Pokémon like Chingling and Deino support the early game. Chingling's Copycat ability mimics your opponent's last attack, dealing chip damage and denying item plays on the next turn, which is great against rush decks. Deino allows quick Rare Candy evolutions into Hydreigon, and two copies help hit your heavy hitter by turn two or three. Tools like Poison Barb on Mega Absol increase passive damage through poison, especially with Nihilego on the bench doubling poison counters each turn. This setup helps wear down high-HP targets without overcommitting energy.
Trainer cards hold the deck together with a mix of search, draw, and disruption. Poke Ball and Professor's Research cover basic searching and drawing, while Rare Candy skips Deino for faster Hydreigon. Supporters like May redraw for Hydreigon pieces, Cyrus forces damaged bench Pokémon into the active spot, and Sabrina helps switch retreat-heavy Pokémon efficiently. Red Card and Mars add extra hand disruption, mirroring Mega Absol's effect, while Giant Cape or Leaf helps Absol survive since losing a mega can be devastating. Around 10–12 dark energy keeps attacks consistent without risking a brick hand.
The ideal opening hand includes a basic like Deino or Chingling, a search card such as Poke Ball or May, and a draw card like Professor's Research. Turn one, set up Chingling to stall and block items, then use May or Rare Candy to evolve into Hydreigon by turn two for early damage pressure. Mid-game, switch to Mega Absol ex once Hydreigon has softened targets, discarding key supporters, attaching Poison Barb, and letting Nihilego ramp up poison. Against control decks, Cyrus forces retreats; against aggressive decks, Chingling's item lock buys crucial setup time. Always monitor your mega's HP, retreating or healing to avoid losing prizes.
This deck is strong against supporter-reliant builds like water healing decks or Charizard evo chains, where discarding cards like Cyrus or Pokémon Center Lady can swing games. It struggles a bit versus grass-type counters like Mega Pinsir ex, which can knock out Absol before disruption lands. In tournaments, some players swap Chingling for Cleffa or Pom-Pom Oricorio for extra draw and control in longer matches. Hydreigon's single-energy 130 damage helps it outpace alternatives like Rampardos, making this deck a meta-defining dark control build.
Sample decklist: 2x Mega Absol ex, 2x Hydreigon, 2x Deino, 2x Nihilego, 2x Chingling, 2x Rare Candy, 2x Poke Ball, 2x Professor's Research, 1x Cyrus, 1x May, 1x Sabrina, 2x Red Card, 2x Poison Barb, 12x Dark Energy Pokemon TCG Pocket Items buy. Focus on Mega Rising packs for key pieces, then adjust based on the meta—add Giant Cape for survivability or Mars for more disruption. With careful play, this Mega Absol ex Hydreigon deck climbs ranks quickly, proving dark control is still a dominant force in Pokémon TCG Pocket.
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| RSVSR Monopoly Go Events Today January 26, 2026 Guide |
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Geschrieben von: 1fuhd - Vor 4 Stunden - Forum: My Forum
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Monopoly Go keeps players engaged with a variety of daily events that give extra rewards, dice, and faster progress toward completing sticker albums and building your boards. On January 26, 2026, the game continues the momentum from the previous day with a mix of short special events and longer tournaments, making it a great chance to collect stickers and gather dice for weekend grinds. Whether you're aiming for quick cash or working on multi-day milestones, timing your rolls around these events can make a noticeable difference in your haul Monopoly Go Stickers.
The day starts with Builders Bash, a popular event that usually runs in the early hours. It cuts the cost of buying, upgrading, and repairing landmarks by up to 50 percent, which is perfect if you're in the middle of a landmark push. Combined with saved dice, you can quickly finish several buildings in one session, turning what normally takes hours into a short burst of progress.
Later in the morning, High Roller arrives, offering dice multipliers that can go as high as x1000 for high-value tiles like utilities and railways. The downside is that it costs more dice per roll, so it's best used when you have a large stack and want to chase big payouts. During this event, every action feels amplified, making it ideal for players trying to climb event leaderboards or rack up points in ongoing tournaments. Just be careful not to overextend, as the event only lasts about 30 to 60 minutes.
Sticker Boom is the standout highlight of the day, running for roughly 10 minutes around 8:00 AM ET and possibly repeating later. During this short window, every sticker pack you open gives an extra 50 percent more stickers. If you're working on completing albums like the Harry Potter-themed sets, Sticker Boom is the best time to fill gaps for wild stickers and 5-star rewards. Opening as many packs as you can during this period and trading duplicates with friends can make a big difference in album progress.
Meanwhile, the multi-day Sticker Treasures Dig Event continues from January 25 through January 28. This encourages digging up buried rewards across milestones, with points coming from normal actions like collecting rent, finishing sets, and building landmarks. The prizes include dice multipliers, cash boosts, and exclusive sticker packs at higher tiers. Shorter events like Builders Bash or High Roller feed directly into this progress, so aiming for the top brackets can net valuable wild stickers that are useful for trades during other phases like Golden Blitz.
Afternoon tournaments such as Board Rush or Rent Frenzy rotate in for one to three hours each. Board Rush rewards you for completing all landmarks on your board, giving extra dice per full cycle—perfect for early- or mid-game players. Rent Frenzy adds more opponents to your board, giving extra opportunities to collect rent while you multitask. These events match players by level, so the competition stays fair, and checking the leaderboard often helps you plan your strategy.
The day usually wraps up with short events like Cash Boost or Mega Heist in the evening. Cash Boost doubles cash from all sources, while Mega Heist enhances railway encounters for bigger gold bar rewards. With no Partner Event or Golden Blitz confirmed for January 26, the focus is on solo grinding, but combining Sticker Boom and the Dig Event should leave you with a solid sticker and dice haul buy Monopoly Go Stickers. Logging in regularly, using free parking cash smartly, and keeping track of event windows will help you make the most of the day in Monopoly Go.
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| U4N Are Aion Servers Still Up? The Complete 2026 Status Guide |
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Geschrieben von: MidnightRiderZ - Vor 11 Stunden - Forum: My Forum
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1. Aion (Original/Retail) – Still Technically Online, But Struggling
The original Aion MMORPG — often referred to simply as “retail” Aion — is still operational but its community and activity have significantly declined over the years. The game hasn’t been shut down by NCSoft, and servers remain live with login and gameplay functionality intact. However, the player population has shrunk, particularly on North American and European retail servers, where low online counts and quiet zones are common. Some community voices even say that high‑level areas can feel empty or inactive depending on region and time of day.
Retail Aion receives occasional balance patches, cosmetic updates, and events, but major expansions and content additions have become infrequent as the developer’s focus shifts to other versions like Classic and Aion 2.
In practical terms:
Servers are up and you can log in and play.
Population varies widely — some regions feel almost deserted.
Content updates are minor and infrequent as focus shifts elsewhere.
2. Aion Classic – Active and Evolving
By contrast, Aion Classic remains active and has seen significant development throughout 2025 and into 2026. Classic servers have become the main hub of Aion community activity, especially in Europe.
Server Merges and Population Consolidation
To strengthen the Classic player base, developers merged servers — for example, in the European region a consolidation created a single unified server on April 9, 2025.
The idea behind such merges is to bring players together for more active PvP, better instance queue times, and a more vibrant in‑game economy.
Some third‑party community feedback also suggests that Classic maintains a decent population in core PvE and PvP content, and that activity is still visible in competitive zones and instances.
New Content and Modernized Servers
In 2025, Aion Classic also saw the introduction of revamped experiences, like the “Ascend” server, which accelerated progression rates and quality‑of‑life improvements intended to modernize the Classic experience without altering the core game drastically.
Highlights from these modern Classic developments include:
Faster leveling and progression
Early access to flight and mobility features
More generous dungeon rewards
Streamlined item and Kino‑driven economy mechanics
In short:
Classic servers are alive and active.
Player population is healthier than retail.
Content updates and events continue regularly.
3. Aion 2 – Next‑Gen Servers Are Live in Asia (KR/TW/HK/MO)
The newest chapter in the Aion franchise, Aion 2, is officially launched and its servers are up and running, but not everywhere yet. Aion 2 went live in South Korea, Taiwan, Hong Kong, and Macau on November 19, 2025, marking a full commercial release in those regions.
According to server status trackers and ongoing updates, Aion 2’s servers remain online and playable with no major ongoing outages at this time.
Aion 2 is built on Unreal Engine 5, promising a visually enhanced and more expansive world than the original Aion. Eight playable classes, flight mechanics, and both PvE and faction PvP systems support a modern MMORPG experience.
Some international players use the regional KR or TW servers because the official global (NA/EU) launch is scheduled for later in 2026.
Early Issues & Community Reactions
While Aion 2 servers are active, the launch wasn’t without controversy. Some players experienced login issues (e.g., certain regional IP restrictions when connecting to Taiwan servers), and others voiced dissatisfaction with monetization practices despite early promises of fair systems.
A few players do things like searching guides on how to manage currency efficiently, such as how to sell Aion 2 Kinah fast to boost their inventory or buy key progression items. This reflects an active in‑game economy and ongoing player interest in optimizing their play. (keyword naturally included)
4. Private Servers – Still Around, Community‑Driven, and Variable
In addition to official services, private Aion servers still exist and, in some cases, attract players who want alternatives to the official live services. Community forums and discussions mention private projects with active populations, though these are unofficial and vary greatly in quality, population, and stability.
Some private servers are praised for more classic experiences or balanced progression without pay‑to‑win concerns, but others may suffer from low populations or technical issues. Always exercise caution when playing on third‑party servers.
Where Things Stand in 2026
To wrap up the current state of Aion servers:
Retail Aion servers are still technically online, but the community and update cadence have slowed dramatically, leading many players to feel the retail experience is in long‑term decline.
Aion Classic is active, evolving, and still populated, especially after server merges and quality‑of‑life updates.
Aion 2 servers are up in Asia (KR, TW, HK, MO) and continue running, with global server launches expected later in 2026.
Private servers continue to exist and fill specific community niches, though their status can change rapidly.
From the Community: Aion 2 Customization Voucher: How to get and use
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| Advanced RHLS Course in Pune |
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Geschrieben von: webasha5242 - Gestern, 08:48 - Forum: My Forum
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Enroll in a comprehensive RHLS Course in Pune to build a strong foundation in Red Hat Linux system administration. The course focuses on Linux fundamentals, file systems, process management, permissions, networking, and shell scripting. Practical lab sessions and real-time examples ensure effective learning. Suitable for beginners and professionals, this course prepares you for RHLS certification exams and helps you become job-ready for Linux-based IT roles.
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| RHLS Training in Pune for Linux Careers |
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Geschrieben von: webasha5242 - Gestern, 08:46 - Forum: My Forum
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Enhance your Linux administration skills with professional RHLS Training in Pune designed for students and IT professionals. This training covers Red Hat Linux installation, command-line operations, user management, networking, security, and troubleshooting through hands-on labs. Learn from certified trainers with real-world experience and gain practical exposure to enterprise Linux environments. With certification guidance and placement support, this training helps you prepare for in-demand Linux system roles.
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